The laws of computing (2)

The “laws” of computing: an occasional series of witty (?) thoughts.

Old computer imageTHE LAWS OF COMPUTER PROGRAMMING

  1. Any given program, when running, is obsolete.
  2. If a program is useful, it will have to be changed.
  3. If a program is useless, it will have to be documented.
  4. Any given program will expand to fill all the available memory .
  5. Program complexity grows until it exceeds the understanding of the programmer who must maintain it.

GOLUB’S LAWS OF COMPUTERDOM

  1. A carelessly planned project takes at least three times longer to complete than expected; a carefully planned project takes only twice as long.
  2. Project teams detest weekly progress reporting because it so vividly manifests their lack of progress.

_____________________________________________________________
I have no clear idea where I got all this except that I started collecting them 20+ years ago in a text file that I moved from computer to computer ever since. Most still occasionally appear in other places around the net, usually associated with the Murphy’s Law material so I’m not the only one who collected and saved them !

I like them and discovered recently that many people have never seen them and that needs to be fixed :-)

About these ads

About Dick Knisely

Science-guy, engineer, father, grandfather, husband -- yeah, I'm all of those things. I author this blog to share things I care about and you might care about, too. I hope you do and that you'll join in to share things you care about.
This entry was posted in Computer, Humor and tagged , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s